Puzzles and exploration
Locked doors and tools
Steam and Team17 state the town is filled with locked doors and hidden paths, and that better tools and weapons open more of the map. Which tools exist, and which doors they open, is not listed.
Puzzle policy on this site
Team17’s announce mentions solve a variety of engaging puzzles. No screenshots on the Steam page include readable combination locks with published solutions. This page therefore records the existence of puzzles, not answers.
Metroidvania layout, not a walkthrough
Publisher copy frames the game as a survival horror metroidvania with sprawling, disorientating exploration of a dreamlike small town. There is no official room-by-room map in the sources used here.
Visual language of the town
Gematsu’s Team17 feature list names hand-painted, rotoscoped animation and a neo-noir inspired aesthetic. Treat that as art-direction language, not a claim about a specific neighborhood name beyond the town Silver Pines itself.